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Geometry Clone

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Devlog

  • Cleaned up code, added comments, and final notice.
    September 10, 2026 by NotEthan1111
    I have decided I will drop Geometry Clone, I have noticed no one has really used the project as much as I was hoping for, I feel like I'm wasting my time doing this :d. I might come back to this every... Continue reading
  • Added experimental flipped gravity
    September 10, 2026 by NotEthan1111
    I took the time to recode everything to work with flipped gravity, thats all, you can change gravity by setting the gravity variable to flipped in characterbody2D. Next update, i will try to bring the... Continue reading
  • Refined Code, Re-released Source, and more info.
    September 09, 2026 by NotEthan1111
    Heyo! I just optimized the code, refined the ship and wave, and starting working on the experimental orbs and ufo gamemode. I have POSTPONED the editor as I honestly have no clue how to make an editor... Continue reading
  • Added Wave and Ship test
    September 09, 2026 by NotEthan1111
    I added the wave and ship gamemodes for testing purposes, once i refine them and finish the editor, i will re-release the source code :D... Continue reading
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